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Gaming Our Lives- Pandemic Control Grid Transitions and the "Internet of Bodies" Alison McDowell

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Transcript for the interview below available here 

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  The future is being planned at a global level; children are the ultimate target of the move into virtual reality and the Internet of bodies; extracting value from the coming generation through finance and technology; video gaming industry a psy-op out of military R&D; normalizing living online; virtual world to be monetized by blockchain; personal avatars or meta-humans in a virtual gaming world parallel to the real world; coding of the spatial web to be done by its eventual prisoners; AI profiling of virtual space users; colonial nature of the move into a virtual digitized reality; stakeholder capitalism; social impact financing; Pay for Success Finance to privatize the entire social welfare system; human behavior change being set up as future debt obligations; the 4th Industrial Revolution; destruction of the real economy; build-out of an artificial synthetic world and a negation of the real world; ceremonies to affirm the natural world.

 


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